Refers to a digital element that can be uniquely identified—by a name, ID, or any other distinguishing attribute.
Instances are usually created implicitly or explicitly from some kind of Template and represent unique digital Entities.
For example, a desktop Machine running the Simorg Engine is an Instance of <<<Machine>>>. An Instance of a desktop Machine is created when a user logs into the Platform. This is an example of implicit instantiation in Simorg.
Using the Instantiate operator, we can also explicitly instantiate digital entities—creating Instances of Shells inside the Engine. These are also called Instances because they are unique digital elements with which the Engine interacts. Some of these Shells are familiar concepts such as Variables.
When a user creates a new Artifact by instantiating a Blueprint, that Artifact is also an Instance—for example, an application installed on a Machine, a 3D component inside a World, or even the World itself. All of these are still considered Instances.